Requests a KEYMAP LIST to be created, formatted, stored in the Windows clipboard, and then a CLIP Edit window is opened in SPFLite, to allow you to view and analyze the current KEYMAP settings for all keys.


Abbreviations and Aliases

KEYMAP can also be spelled as KEYS, KEY or KBD



The KEYMAP command requests the display of the SPFLite Keymap dialog. This dialog allows you to completely customize the operation of the keyboard.

You may assign primitive keyboard functions, primary commands and line commands to any desired key or key combination via this dialog. As well, keyboard macros can be created and assigned to keys. A keyboard macro is a sequence of normal key entry operations that will be 'played back' when a key is pressed.

Full details of keyboard setup and customization can be found under "Keyboard Customization and Keyboard Macros".


In order to help you examine the contents of your entire "keymap inventory", you can issue the command KEYMAP LIST. When you do this,

    • SPFLite gathers all known information about the mapping of every key
    • It takes that information and formats it into a text file
    • That file is stored into the Windows clipboard
    • A CLIP Edit window is opened in SPFLite to allow you to examine the contents of your KEYMAP data

Because you are in an SPFLite-controlled edit screen when this happens, you have available to you all the editing features of SPFLite, including the ability to FIND, SORT, EXCLUDE, and so on. You can create a permanent file by issuing a SAVEAS command, or paste the data into an application outside of SPFLite. The data you see can be changed in any way you like; changing it will not affect SPFLite's KEYMAP system. Only the KEYMAP dialog can do that. So you can safely do anything you wish to this data.

This data will be displayed in two columns per line:  

    • In column 1 will appear the name of the key, such as F1, Ctrl-F1, Shift-Ctrl-F1.
    • In column 25 will appear the currently assigned definition for the key named in column 1 of that line.
    • Any keys that solely contain an assignment of (Null) will not appear in the list, because (Null) means to take no action whatsoever.
    • A key that is assigned to (PassThru) will appear in the list, because (PassThru) means the key is defined to perform its normal action.

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